UPP |
Str |
Dex |
End |
Int |
Edu |
Soc |
---|---|---|---|---|---|---|
Base |
5 |
9 |
B |
A |
B |
6 |
Current |
Weight |
Height |
Race (Variety) |
Birthdate |
Apparent Age (Actual Age) |
Sex |
Current Career |
Rank / Title |
---|---|---|---|---|---|---|---|
human |
293-1075 | 47 | M |
Agent |
Colonel |
System |
Subsector |
Sector |
UWP |
---|---|---|---|
Romar |
Glisten |
Spinward Marches |
B450456-B |
Starport |
Size |
Atmos | Hydro | Population |
Law Level |
Tech Level |
---|---|---|---|---|---|---|
B |
Small |
Thin |
Desert |
Moderate |
Moderate |
Avg Stellar |
Rating |
Dice Code |
Rating |
Dice Code |
Rating |
Dice Code |
---|---|---|---|---|---|
Easy |
Auto / 2D |
Difficult |
4D |
Staggering |
6D |
Average |
3D |
Formidable |
5D |
Impossible |
7D |
Spectacular Failure: |
three 6's |
Spectacular Success: |
Target No. = Skill level + Dice Code |
||
Target
Number formula |
regular: JoT: |
Attr + 3
x Lvl Attr + Lvl |
AT roll: Formidable, AT, Int (safe) |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Computer |
3 |
int edu |
19 20 |
Vaccsuit |
4 |
dex |
22 |
|||
Sensors |
5 | end edu |
26 26 |
Communications |
0 |
edu |
11 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Equestrian |
dex soc |
9 6 |
Ground Craft |
1 |
dex edu |
12 11 |
||||
Gravcraft |
1 |
dex |
12 |
Watercraft |
dex end |
9 11 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Bribery |
int soc |
10 6 |
Intimidation | str end |
5 11 |
|||||
Carousing |
4 |
soc |
18 |
II |
Language, Script |
0 |
int edu |
10 11 |
||
Diplomacy |
2 |
soc |
12 |
Language, Zhodani |
2 |
int edu |
16 17 |
|||
Fast Talk |
int edu |
10 11 |
Streetwise |
6 |
end int |
29 28 |
||||
Gambling | 1 | int soc |
13 9 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Acting |
2 |
int soc |
16 12 |
Medical |
5 |
int edu |
25 26 |
I |
||
Art |
int soc |
10 6 |
Music |
dex int |
9 10 |
|||||
Biology |
1 |
int edu |
13 14 |
Philosophy |
int edu |
10 11 |
||||
Chemistry |
1 |
int edu |
13 14 |
Psychology |
int edu |
10 11 |
||||
Craftsman |
dex edu |
9 11 |
Research |
3 |
edu |
20 |
||||
Dance |
dex soc |
9 6 |
Robotics |
4 |
int edu |
22 23 |
||||
Forensics |
5 |
int edu |
25 26 |
Writing |
1 |
int edu |
13 14 |
|||
Instruction |
int edu |
10 11 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Athletics |
str dex end |
5 9 11 |
Intrusion |
dex int |
9 10 |
|||||
Broker |
int edu |
10 11 |
Investigation |
7 |
int |
31 |
||||
Disguise |
int |
10 |
Navigation |
int edu |
10 11 |
|||||
First Aid |
1 |
int edu |
13 14 |
Perception |
3 |
int edu |
19 20 |
|||
Forgery |
dex int |
9 10 |
Survey |
1 |
edu |
14 |
||||
Interrogation |
end int |
11 10 |
Trader |
int soc |
10 6 |
Skill |
str |
dex |
end |
int |
edu |
soc |
---|---|---|---|---|---|---|
2 | 7 | 11 | 13 | 12 | 13 | 7 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Camouflage |
2 |
int |
16 |
Stealth |
1 | dex |
12 |
I |
||
Forward Observer |
1 |
int edu |
13 14 |
Survival |
2 |
end |
17 |
|||
Leadership |
1 | end soc |
14 9 |
Tactics |
4 |
int edu |
22 24 |
|||
Recon |
1 |
end int |
14 13 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Bow Combat |
dex |
9 |
Rifle |
2 |
dex |
15 |
||||
Brawling |
2 |
str dex |
11 15 |
Short Blade |
dex |
9 |
||||
Environment Combat |
2 |
dex int |
15 16 |
Shotgun |
dex |
9 |
||||
Heavy Weapons |
2 |
str dex |
11 15 |
SMG |
1 |
dex |
12 |
|||
Long Blade |
1 |
str dex |
8 12 |
Throwing |
str dex |
5 9 |
||||
Melee Combat |
str dex |
5 9 |
Zack Fighting |
3 | str dex end |
14 18 20 |
||||
Pistol |
3 |
dex |
18 |
Psi
Strength |
Psionics
Test |
Training |
|||
---|---|---|---|---|---|
Date |
Location |
Start |
End |
Location(s) |
|
Discipline |
Lvl |
TN |
AT |
: |
Discipline |
Lvl |
TN |
AT |
---|---|---|---|---|---|---|---|---|
Weapon / Armor |
TL |
Mass |
Range |
Shots |
Damage |
---|---|---|---|---|---|
Cash on person |
Cash balance |
Monthly Upkeep |
Monthly Income |
TAS member since |
---|---|---|---|---|
mustering out |
no. |
Position |
Base
salary |
Skill |
Multiplier |
adjust |
Actual
salary |
|
---|---|---|---|---|---|---|---|
skill |
no. |
||||||
1 |
First Officer |
-- |
1 |
||||
2 |
1/2 |
||||||
3 |
1/3 |
||||||
4 |
1/4 |
||||||
Total: |
Other
Possessions |
||||
---|---|---|---|---|
Career |
Branch |
Terms |
Final Rank or
Position |
Reason for Leaving |
Pension |
Discharge Date |
Discharge World |
---|---|---|---|---|---|---|---|
Army |
Commando |
2 |
Refused Re-Enlistment |
Awards
and Decorations |
Special
Assignments |
---|---|
MCG* |
Commando School |
Career |
Branch |
Terms |
Final Rank or
Position |
Reason for Leaving |
Pension |
Discharge Date |
Discharge World |
---|---|---|---|---|---|---|---|
Agent |
Imperial Intelligence |
4 |
Colonel |
Retired |
Awards
and Decorations |
Special
Assignments |
|
---|---|---|
Silver Star ** |
Bronze Star |
Years |
Age |
Dates |
Activity |
Notes |
---|---|---|---|---|
Common |
||
---|---|---|
Background |
Education |
Where |
Admission |
Years |
Graduate |
Skills |
---|---|---|---|---|---|
Military Academy |
Accept |
4 (????-????) |
(Hon)\ |
Survival, Tactics |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
22 |
Environ. Combat Gun Combat |
Commando School |
|||
23 - 25 |
MCG |
Coimmand, Unofficial skirmish |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
26 - 29 |
MCG |
|
Reason for Leaving |
Refused Re-Enlistment |
---|---|
Benefits |
50 kCr |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
30 - 33 | Silver Star |
Commission, Promotion; Field
Operative |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
34 - 37 | Silver Star |
Commission, Promotion |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
38 - 41 | Silver Star |
Commission, Promotion |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
42 - 45 | Colonel |
Bronze Star |
Commission, Promotion; Injured
(Artificial Elbow) |
Reason for Leaving |
Retired (Officially) |
---|---|
Benefits |
67.5 kCr |
TAS Member |
|
High Passage |
|
Weapon |
|
Forensics Kit |
My world code is: b57376c
Star port B
Size Small
Atmos Standard
Hydro Desert
Popu 1 Mil+
Law level 4 (roll was a 6)
Tech Level C (roll was a 7+2 for star port)
Stats:
STR 5
(Started as a 4)
Dex 9
End 11 (Started
as a 9)
Int
10
(started as a 9)
Education 11 (Started as a 6, + 4 coledge + 1 honors)
SS
5
(Started as a 4)
Edward (Shark) Teeth (no one has called me Shark since I left the streets) I got my nick name in an incident when I was eight. In a fight with a bigger kid (called for ever after this, Scar) I bit a chunk out of the arm which he held me in a head lock with. He let me go calling me "you G!$ D%#*ed Shark". Who knows why he said that, but the name stuck.
History:
After that I got some respect on the streets. I setup my own little gang. Mostly did petty stuff. Simple cons, a little B&E, extortion of other gangs and hoods. I was a little smarter than most of the other kids. I was smart enough to only hit those who couldn't hit back. I controlled the gang, I didn't do the jobs. That's why I could get into the Mil Academy, I was never arrested or convicted.
Ran on the streets till I graduated high school. Mostly self
taught. I got a High School
Equivalency, and applied to the Military Academy. My entrance
tests were good enough to get me in and I was able to get some spending
money from my folks. But as they had very little to spare I
couldn't
spend too much time away from school so I excelled. Also being so
young I made few friends at school. Being so little, I learned
survival and tactics early in my career.
After the academy I went to commando. I learned enviro. combat and more gun combat. Then I took my command, got my first promotion and my first medal (no combat ribbon as this was an unofficial/unknown to the public skirmish. I stayed in the army expecting to be a career officer. Next term I got another command, promotion and a medal (another MCG). This time I got this one because I completed what was thought to be an impossible mission. But to do so I had to leave one of my team behind. This broke the cardinal rule of the commando teams. I did it because The Company had approached me and recruited my team for the mission and told me it was to save critical trade negotiations. And I must bring the prisoner back at all costs. I took this to heart and accomplished to kidnapping. Leaving a wounded soldier to be captured, tortured, and killed. The trade negotiations were a success. And I was no longer welcome in the Army.
The Company took me in. I was made afield operative. I
learned how to track down
criminals. How to fight them legally and with more direct
action. And eventually how to negotiate for the release of
captured operatives
(trade negotiations). In the course of my twenty years as an
agent
I received 4 promotions, 3 silver stars and a bronze star. I
can't
tell you about most of my missions. If I did, someone would have
to
kill you and me.
In my last term with the Company. I was assigned to a first
contact ship. I was the official follow the rules guy. On
our third contact I was with the contact team and saw that one of the
contact personnel was selling advanced technology to some disreputable
characters of this
new race. I made a mistake and in the ensuing fight was shot in
the
arm. I did manage to stop the sale, but I messed up the contact
pretty
badly. I was awarded by the Law enforcement side of the Company
and
condemned by operations, so I retired.
I mustered out of the Army with 50K credits.
I mustered out of the Company with 67.5Kcr, a TAS membership, 1 high
passage anywhere in the empire, one of my assigned service weapons, and
a forensics kit.
I am a Colonel in Imperial Intelligence.