UPP |
Str |
Dex |
End |
Int |
Edu |
Soc |
---|---|---|---|---|---|---|
Base |
5 |
9 |
5 |
6 |
E |
D |
Current |
Weight |
Height |
Race (Variety) |
Birthdate |
Apparent Age (Actual Age) |
Sex |
Current Career |
Rank / Title |
---|---|---|---|---|---|---|---|
human |
224-1074 | 51 |
M |
Noble |
Marquis |
System |
Subsector |
Sector |
UWP |
---|---|---|---|
Pallique |
Mora |
Spinward Marches |
A511965-E |
Starport |
Size |
Atmos |
Hydro |
Population |
Law Level |
Tech Level |
---|---|---|---|---|---|---|
A |
Medium |
Vacuum |
Dry |
High |
Moderate |
High Stellar |
Rating |
Dice Code |
Rating |
Dice Code |
Rating |
Dice Code |
---|---|---|---|---|---|
Easy |
Auto / 2D |
Difficult |
4D |
Staggering |
6D |
Average |
3D |
Formidable |
5D |
Impossible |
7D |
Spectacular Failure: |
three 6's |
Spectacular Success: |
Target No. = Skill level + Dice Code |
||
Target Number formula | AT roll: Formidable, target = (3 * AT) + base | ||||
Regular: |
Attr + 3 x Lvl | Base for New Skill: | 10 | ||
JoT: |
Attr + Lvl | Base for Existing Skill: | 13 - current level |
Root Skills |
Parapsychology |
Research |
Administration |
(three) |
---|---|---|---|---|
Secondary
Skills |
Psionicology |
Diplomacy |
Instruction |
(three) |
Total Skills |
28 |
(max 40) |
||
Skill Cap
Number |
45 |
(max 60) |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Astrogation |
2 |
int edu |
12 20 |
Engineering |
2 |
int edu |
12 20 |
|||
Computer |
3 |
int edu |
15 23 |
|
Vaccsuit | 2 |
dex | 15 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Equestrian |
dex soc |
9 13 |
Ground Craft |
1 |
dex edu |
12 17 |
||||
Gravcraft |
1 |
dex |
12 |
Watercraft |
dex end |
9 5 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Administration |
7 |
edu soc |
35 34 |
Gambling |
1 |
int soc |
9 16 |
|||
Bribery |
int soc |
6 13 |
Intimidation |
2 |
str end |
11 11 |
||||
Carousing |
0 |
soc |
13 |
Language, [ ] |
1 |
int edu |
9 17 |
|||
Diplomacy |
3 |
soc |
22 |
Streetwise |
1 |
end int |
8 9 |
|||
Fast Talk |
int edu |
6 14 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Acting |
int soc |
6 13 |
Music |
dex int |
9 6 |
|||||
Art |
int soc |
6 13 |
Parapsychology |
9 |
edu |
41 |
||||
Craftsman |
dex edu |
9 14 |
Philosophy |
int edu |
6 14 |
|||||
Dance |
dex soc |
9 13 |
Psionicology |
3 |
edu |
23 |
1 |
|||
Forensics |
2 |
int edu |
12 20 |
Psychology |
int edu |
6 14 |
||||
Instruction |
4 |
int edu |
18 26 |
Research |
5 | edu |
29 |
|||
Law |
1 |
edu |
17 |
Writing |
int edu |
6 14 |
||||
Archaeology |
2 |
int edu |
12 20 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Athletics |
str dex end |
5 9 5 |
Intrusion |
dex int |
9 6 |
|||||
Broker |
1 |
int edu |
9 17 |
Investigation |
0 |
int |
6 |
|||
Disguise |
int |
6 |
Navigation |
int edu |
6 14 |
|||||
First Aid |
1 |
int edu |
9 17 |
Perception |
int edu |
6 14 |
||||
Forgery |
dex int |
9 6 |
Trader |
int soc |
6 13 |
|||||
Interrogation |
end int |
5 6 |
Publishing |
2 | int edu |
12 20 |
Skill |
Lvl |
: |
str |
dex |
end |
int |
edu |
soc |
: |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Jack of
Trades |
2 |
7 |
11 |
7 |
8 |
16 |
15 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Camouflage |
int |
5 |
Stealth |
dex |
9 |
|||||
Leadership |
4 |
end soc |
17 25 |
Survival |
end |
5 |
||||
Recon |
end int |
5 6 |
Tactics |
1 |
int edu |
9 17 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Bow Combat |
dex |
9 |
Pistol |
dex |
9 |
|||||
Brawling |
str dex |
5 9 |
Rifle |
dex |
9 |
|||||
Environment Combat |
dex int |
9 6 |
Short Blade |
dex |
9 |
|||||
Fencing |
1 |
dex soc |
12 16 |
Shotgun |
dex |
9 |
||||
Heavy Weapons |
str dex |
5 9 |
SMG |
dex |
9 |
|||||
Long Blade |
1 |
str dex |
8 12 |
Throwing |
1 |
str dex |
8 12 |
|||
Melee Combat |
1 |
str dex |
8 12 |
Psi
Strength |
Psionics
Test |
Training |
|||
---|---|---|---|---|---|
Date |
Location |
Start |
End |
Location(s) |
|
9 |
Discipline |
Lvl |
TN |
AT |
: |
Discipline |
Lvl |
TN |
AT |
---|---|---|---|---|---|---|---|---|
Awareness |
1 |
Telepathy |
1 |
Weapon / Armor |
TL |
Mass |
Range |
Shots |
Damage |
---|---|---|---|---|---|
Cash on person |
Cash balance |
Monthly Upkeep |
Monthly Income |
TAS member since |
---|---|---|---|---|
-- |
no. |
Position |
Base
salary |
Skill |
Multiplier |
adjust |
Actual
salary |
|
---|---|---|---|---|---|---|---|
skill |
no. |
||||||
1 |
1 |
||||||
2 |
1/2 |
||||||
3 |
1/3 |
||||||
4 |
1/4 |
||||||
Total: |
Other
Possessions |
||||
---|---|---|---|---|
Career |
Branch |
Terms |
Final Rank or
Position |
Reason for Leaving |
Pension |
Discharge Date |
Discharge World |
---|---|---|---|---|---|---|---|
Retired Leave Service Refused Re-Enlistment Medical Discharge Dishonorable Discharge (why) |
Awards
and Decorations |
Special
Assignments |
||||
---|---|---|---|---|---|
SEH |
Purple Heart |
||||
Years |
Age |
Dates |
Activity |
Notes |
---|---|---|---|---|
4 |
1092 - 1095 |
College, NOTC, BS Forensics |
||
4 |
1096 - 1099 |
Navy, O1 - O2, Wounded, Purple
Heart and SEH |
||
2 |
1100 - 1101 |
Grad School, MS Psychology
(Hon.) |
||
2 |
1102 - 1103 |
Grad School, PhD Psychology
(Hon.) |
||
3 |
1104 - 1106 |
Medical School, flunked out |
||
4 |
1107 - 1110 |
Scholar, Parapsychology |
||
4 |
1111 - 1114 |
Scholar, Parapsychology, SOC+1
(to Baron), ship |
||
4 |
1115 - 1118 |
Noble, SOC+1 (to Marquis) |
Common |
||
---|---|---|
Background |
Education |
Where |
Admission |
Years |
Graduate |
Skills |
---|---|---|---|---|---|
College Graduate School Naval Academy Military Academy Merchant Academy Medical School Flight School (with OTC) (with NOTC) |
Accept Reject |
4 (????-????) |
Yes BS Major MS Major PhD Major (Hon) No (? years) |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
18 - 21 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
22 - 25 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
26 - 29 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
30 - 33 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
34 - 37 | Aging at 35 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
38 - 41 | Aging at 40 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
42 - 45 | Aging at 45 |
Age |
Years |
Rank(s) |
Decoration(s) |
Skills |
Notes |
---|---|---|---|---|---|
46 - 49 |
Reason for Leaving |
Retired Leave Service Refused Re-Enlistment Medical Discharge Dishonorable Discharge (why) |
---|---|
Benefits |
|
I was never told what system it was.
"Spooks" ran the bridge whenever the ship jumped, and armed guards in
battledress kept everyone else from there. Whenever I accessed
the ship's computer in the course of my duties, it was always with a
spook looking over my shoulder the whole time. I know we didn't
take a direct route there, because I would guess we jumped enough to
cover at least 40 parsecs, but I could tell that some of the brighter
stars from Darrian and Five Sisters were not that far away -- and from
their positions I guessed we were somewhere in Foreven.
I was told that we were on a routine survey of the
inner worlds, and to report on anything unusual. We did the
survey
and found nothing unusual.
The three inner planets were very hot, since the
system had a bright white or blue-white main sequence star. There
were at least three very hot planets in inner orbits, because that's
how many we surveyed
-- there could have been more.
We were supposedly just making a routine stop to pick up some specialized equipment from a supply cache in the asteroid belt when all heck broke loose. The cache itself was inside the largest meteor-screen container I'd ever seen, and the spooks wouldn't let anyone even think about what was inside.
I'd been there three days when it happened. One of the spooks ordered me and two others (including my friend Sir Geoffrey Karennia, the youngest son of the Duke of Adabicci) to help them in testing some classified equipment. We were put in vaccsuits with the faceplates blacked out, and they took us over to the cache. We must have passed through several airlocks, and while still in zero-g were told to take off our suits.
We found ourselves in what looked like the bridge of a small starship -- except that there was some very strange equipment here. It was badly damaged -- the hull was torn through from one side to the other as if a large rock had ripped through paper-thin metal. The spook said something about some special skills the three of us had that they needed. They ordered Ensign Waters (the other guy with myself and Geoff) to sit in the pilot seat while they hooked up a headset to him. We'd have been happier if he hadn't been wearing a red shirt that day...
One of the spooks explained that the two of us were to take notes if Waters noticed anything during the live test, and this was just a dry run before they turned the power on. He also said “…that this new safety harness (yeah, sure!) was totally classified, and if you ever breathed a word of it we will be listening and will hunt you down and kill you -- but then we know you are loyal so you needn't worry, right?”
I don't know what started it, but they hadn't even begun the dry run when I saw Waters' head explode. I'll never forget that sound, and the way he seemed to scream inside my skull. The next thing I knew I felt like I was crazy, like I could hear everyone raving incoherently in my head all at once, and suddenly everyone was shooting at everyone else, and eventually I somehow managed to smash the headset and save Geoff. I don’t remember exactly all that happened, but we survived. The med kit stopped my bleeding.
It felt like several days before a relief team came to pick us up. Lucky there really were some supplies in the cache, and Geoff and I just waited, not having the codes to operate the exit from the cache. We tried.
The team that picked us up told us that our
shipmates all went insane and died. They sedated us, and the next
thing I knew I was reviving from cold sleep on Rhylanor.
There we faced
endless debriefings by the spooks -- and over and over again they
explained
“… that we were the only survivors of a mutiny, and that you'd managed
to
save the ship and hold it until help arrived. Unfortunately the
mutineers
all died when the ship was recaptured by the Navy. And as
mutinies
are bad press, of course you shouldn't mention this to anyone, even
within
the Navy.” They were very convincing, and Geoff apparently
believed
them, but I remember it differently.
I was discharged from the service with an SEH and a hero's fanfare. Of course they were honored to be able to enroll me into Plankwell University immediately...
While I put a stint at RsG on my resume, the work there is very highly classified and I am not permitted to talk about anything I did there -- or anything at all, right down to what I had for breakfast and the quality of the coffee. For that work, I had a very high Imperial security clearance.
A recommendation from the Research Station, and my performance at P.U. in general, led to a transfer to the University of Mora for my Ph.D. work. The UoM is one of the finest schools in the Imperium -- quite possibly the finest -- and entry requirements are high indeed. It's an honor just to be admitted, and they only take the very best for their Ph.D. program. It's undoubtedly by far the best school for parapsychology study anywhere (except perhaps for the Zhodani :-) ).
Medical school at Mora is unbelievably tough, though, and the parapsych focus of my background just wasn't up to the high demands of the conventional medicine field. Also, that was when the psi underground (the local Psionic Institute) contacted me and I was tested, and that undoubtedly influenced me at the time.
I specialized in the parapsychology area, where I was already established, and took up teaching at the University of Mora. It was a great career, but between the teaching and the expected social commitments it didn't leave enough time for my own work. Still, I was building social contacts among the nobility, and when I was officially appointed to the nobility I saw a chance for independent research with my own ship. It was a gamble, but a good one that paid off.
In the meantime, word of my work reached the Emperor (or whichever bureaucrat is delegated to do it), and I was appointed Marquis.
The last 4 years have been spent moving about society and trying to scare up more research moneys for my parapsychology research (on the sly of course).
Geoff, the son of the Duke of Adabicci, is also a
latent psionic -- definitely not trained, and not tested (except by me,
and I didn't tell him).
My Astrogator is a larian, a small humanoid with
wings. That race is capable of flight, and I have determined that
(unknown to them) they use psionics to enhance this (the wings alone
won't support them in normal gravity, although they will on their
homeworld). So in addition to being a crew member, this being is
a study subject.