Journal of Miyara Kyosuke (50)
Bark could not believe that we would
seriously consider going back in time. Several of the other
barbarians insist that we should do this to save Karak Ostahar.
Ostahar said that he saw every one of us back there 22 years ago, so
obviously we did go back. He had, however, given the impression
that he had not been entirely happy with the way we had behaved.
Goru had a series of visions. He saw the
dragon statue in the alcove, smashed as if deliberately. He had a
vision of an avatar of Tseentch laughing. He had a vision of
standing on the walls of Nolm, last stand of the good people (elves,
dwarves, humans) as the green skinned army massed outside, having wiped
out everyone and everything good in the world. There are banners,
Fly and Worm, each around strange geometric shapes, with with a
tri-part symbolism itself. There is a palanquin of corrupted
bodies carrying the avatar of Nurgle, the orc god-king Og, with the
banner of leeches. Tzeench laughs. Vision of dragon statue
on a massive hugely decorated dwarvan plinth, reverently worshipped by
hundreds of dwarves, leading this is Karadun, king of all the
dwarves. Tzeench laughs. Vision, standing on the walls,
elves and humans surrounding him, suspecting him as the dwarves outside
under Karadun (looks exactly like Ostahar) form up for Chaos, again
under three symbols with two having the same geometric shape as the orc
banners. Tzeench laughs. Vision with this party, leaving
Ostahar, on a beautiful day, dragon statue neatly packed away among our
belongings, having found it at KO. The visions repeat. The
orc army marched under banners of Nurgle, and the three different
geometric shapes represent earth, water, and air. The dwarves
marches under Tzeench symbolism, earth, fire, air.
I suddenly realized that not only did we have to
save Ostahar, but possibly turn Og to the path of good too. And
perhaps the student becomes the master and I am to teach him Clown
Fighting.
There was, of course, arguing about the
visions. Pireseri advocated destroying the box so that none of
these visions could come true. But none of us know at this point
what our destinies are, and how it would affect us. Pireseri
accepted that and said we should all go take a bath and use the
box. Eventually it was decided to sleep on it and make the final
decision in the morning.
Hosei said that we had been seen in the past at the
place where the ogres were, and there are no ogres there now. He
suggested that we should travel there now, and then time travel there,
rather than travel now.
I stated that I believed it would travel us in space
too; it was an article of chaos and would transport us where it
wanted. We know nothing of where it would take us, but we did
know that we had been there.
Hosei spent the evening in the large chapel, in
meditation in hopes of some guidance. The rest of the evening he
spent writing down absolutely everytthing that he knew about us, our
belongings, every single detail, and then placed it in the offering
bowl to his goddess Verena.
When Shon woke up the next morning, he thought he
knew how to use the box. He had put together the details he'd
known. Fire is the orcan magic symbol of destruction or death,
water is birth or creation. The way you use it is to set it up
with this pool of burning water, and choose some object placed into the
fire or water depending on whether you want its birth or
destruction. Put it in the water and it gets soaking wet through
no matter what, or ignites in the flames. While it burns or
drips, it is the target where to go, and we touch the border between
fire and water and go there.
So we need something that was born or destroyed 22
years ago. I suggest Ostahar, as perhaps he really died there and
his spirit was born then. Then I suggested we should ask Ostahar
for anything that was created or destroyed at that time.
Miyara and I knew that Godanji, about 30 years ago,
left Nippon with the statue and lost it on his first trip, his trip
here was to retrieve it and bring it back to Nippon.
Hosei asked if there was any written material found
in the Chin's place. I realised that there was the book about
Clown Fighting.
Ostahar eventually remembered that there were some
tombstones from around 22 years ago, way off in a corner of the outer
area among some now wild trees. These were obviously Chin
tombstones, and were dated. There was a heavy concentration of
them 25-22 years ago. The very few non-Chin tombstones were from
hundreds of years ago, elves and humans mostly. Shon stated that
we just needed some dirt from the grave, because intent of the material
was important too.
I pointed out that we needed to go back far enough
to prepare; Goru agreed, and added we may need to travel. Shon
said we should create something here to use for the return trip.
Bark suggested a piece of the leather he created in the last few
days. I pointed out we weren't here, but he rightly countered
that we may be, but not in this place. We would each take a piece
of the leather.
There is a long discussion among the barbarians
about where to do this. Bark said we should travel to Kadar
Helgad first before travelling in time. Hosei said we should try
an experiment and send someone a little ways using a newly created
object to send someone a few minutes to see if it send someone in space
as well as time. They argued a while to decide who should be the
subject. I merely sighed and stayed out of the way, until I
suggested that the person who proposed the experiment should do
it. Hosei sighed and agreed.
Back in Nippon, of course, I said we would a
peasant. They simply used a rabbit, marked to identify it, and
did some sort of procedure to send it back to the creation of the
leather scrap. The rabbit disappeared, and reappeared instantly
where the leather strip was cut. It was as if it had moved only
in space, even though it surely moved in time but we were part of the
process so our observation of the change was to jump to the changed
history only when it had changed.
There was a large crashing noise near the
cemetary. We rushed over to investigate; there had been a tower
there that had fallen over. Bark had investigated this building
before and it had been secure. I looked around to see if I could
figure out why it had collapsed, and Goru helped having some knowledge
of stonemasonry. (Bark went back to pack.) Goru found that
there was a stone missing, that it had to have been there or the tower
would have collapsed. The stone had to vanish for the rabbit to
move, perhaps.
We each took small pieces of the tower to link to
the time and place where it was destroyed.
Bark returned with food and water and gear and
insisted we go.
As a final thought, we went to visit the old
orc. We started at his room, but he was not there, so we went on
down the stairs. When we reached the bottom, Shon called out for
him.
After a few minutes, the spirit was summoned and
walked up to us. Shon asked him about the missing stone, telling
him about the experiment. He asked if it was coincidence.
The orc spirit said that Tzeench was pure coincidence. As for the
bunny, he asked about the intent, and that would be why it travelled in
space and/or time. If we insisted on doing this, like all magic
we should have our intent clearly in mind and hope for the best.
Goru mused that he had seen all the possible options, and all we had to
do was choose the one we wanted.
As we returned to the top, I said that we should all
be sure to be of one mind, to focus on the same vision.
We went to a fountain, where Shon set up the spell
box. We would focus on the same vision, the same intent. We
would go to when the grave was created, outside the gates at KH.
I point out that it should not matter whether everyone has been there
or not, because the intent is the focus.
Shon prepares the pool by pouring the
contents. It ignited. He took dirt from a grave 23 years
ago, put it in the water thinking of the birth time of the grave, the
place KH, and still thinking of that time and place with everyone
pulled his hand out. Still thinking of that, he signalled us to
put our hand into the boundary.
We are standing outside the gates of KH, all of
us. It is daytime. We do not know the year, of
course. Time and tense are now an illusion, and I shall speak as
I experience, not as I have experienced.
Two statues of dwarven heads speak to us in
dwarven. Goru answered for us. We did know that if we
crawled on our hands low enough it would not speak, but at that time
there were ogres here and we did not want to alert them.
There are no ogres here now.
We step into the entrance hall. It is mostly
natural, and only the opening itself has been worked. We know the
layout from the last time we are here, and so we can find our way
around. A dwarf is heading out from the rooms to meet us,
uncertain at first but seeing a dwarf in front.
We recognize him. It is Ostahar. Goru
says we are here so that the way is not lost by Ostahar.
He is a little more worried and asks who is Ostahar.
Goru says that O may be a king to be. We do
not know yet. It might be part of what we are here to learn.
The dwarf says his brother is king.
Goru says he does not speak of the king now, but a
king that is not yet, and may be in a far future.
They switch to common. Goru tells the dwarf to
speak to Miyara.
As we are talking, half a dozen large well armed
dwarves come up behind him. He says that an army of green skins
was coming and they would defend the place. He asks if we would
help.
We say we were here to help, and any resistance
melts away.
We introduce ourselves. He says he is
Karadun. His brother is King Gadrik. Goru knows that Gadrik
was in power about 20 years before we will leave KO. The
transition from Gadrik to his son Mehndi was fraught with secrecy and
objection, and no-one will talk about it except in hushed tones between
dwarves.
K asks us how we found this place. Goru says
it is a holy place. K says it has been lost for a hundred years
or so, and they have only just found it. Goru says he has visions.
A younger dwarf retorts something, and he is
introduced as Mehndi.
Coming in through the other door is Gadrik himself.
We are appropriately respectful.
Gadrik is very proud to have found this place.
Eventually the king and his son leave, and Karadun
and a number of fighters remain.
The greenskins are in the valley and they are hoping
they do not find this place. It is not clear that they can hold
them if they do find this place. Goru assures them that we left
no trail when we arrived. K does say that they will have plenty
of warning before the greenskins arrive.
Goru asks if they have a guard on the back
way. Karadun says they just arrived so don't know the
place. Goru says he has seen it in his visions. There is a
glass-smooth walled tube cutting down through that goes all the way to
the top and to beneath the second level.
We check, and the tube is there. The lower
level is drenched in mud.
One of the big guards comes up to Karadun and says,
"They left no trace."
Bark says we need to run a rope up the tube and
should post a guard up there.
I say in Nipponese it's a beam from the Stone of
Stones that created this.
We discuss briefly in Nipponese that the stones of
the three elements of Tzeench are here, and so is the dwarf who would
lead his army.
Pireseri says that we still don't know how to get
the rock out of the rock. I say we did -- we had gone to Ostahar
and that was what we needed to do to find the way to get it out.
Goru asks what the way is, and I say I'm working.
Many of the barbarians just want to leave. I
will not leave until I have seen Og. Several of them point out
that it is ogres that are attacking.
The reason Ostahar is so weird in the future is that
he lost this place now. He must not, however, gain control of the
rocks. We must not let on about the rocks. We must not let
him know about the temple so that they do not fall to chaos gods.
Hosei suggests leaving a note with some sort of
evidence of a small prediction, which says that this place will be back
out of control of the greenskins no matter what. Goru argues with
him.
I say we should find Og and get him to lead the orcs
against the ogres.
Goru says that we should not create the future with
the orcs having earth, water and air. He suddenly realizes that
the orcs know where water is. The orcs must not know about the
stones either.
Pireseri says we should put all the rocks in the
same place. I say that we are up against the god of coincidence
and that they will be found.
Pireseri adds that we do not know that the stone of
stones is in the rock now. Hosei says it does not matter.
Goru says the reason we have the stones is to keep
them out of the hands of those who were about to take them.
Pireseri argues still, and says he does not care
what happens if he dies.
Goru says we must guard the stones ourselves.
He wants to leave now as the only safe route.
Goru points out that this will be a siege, not a
battle. I say that may not be, if the orcs fight the ogres in
pitched battle. I volunteer to convince Og to be on our side.