UPP |
Str |
Dex |
End |
Int |
Edu |
Soc |
---|---|---|---|---|---|---|
Base |
8 |
5 |
9 |
D |
D |
D (E) |
Current |
Weight |
Height |
Race (Variety) |
Birthdate |
Apparent Age
(Actual Age) |
Sex |
Current Career |
Rank / Title |
---|---|---|---|---|---|---|---|
1.75 |
human |
143-1079 |
43 | F |
Gunner |
Marchioness of Nakege,
Brigadier General (retd) |
System |
Subsector |
Sector |
UWP |
---|---|---|---|
Jewell |
Jewell |
Spinward Marches |
A777999-C |
Starport |
Size |
Atmos | Hydro |
Population |
Law Level |
Tech Level |
---|---|---|---|---|---|---|
A |
Medium |
Standard |
Wet |
High |
High |
Avg Stellar |
Rating |
Dice Code |
Rating |
Dice Code |
Rating |
Dice Code |
---|---|---|---|---|---|
Easy |
Auto / 2D |
Difficult |
4D |
Staggering |
6D |
Average |
3D |
Formidable |
5D |
Impossible |
7D |
Spectacular Failure: |
three 6's |
Spectacular Success: |
Target No. = Skill level + Dice Code |
||
Target
Number formula |
regular: JoT: |
Attr + 3
x Lvl Attr + Lvl |
AT roll: Formidable, AT, Int (safe) |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Computer |
3 |
int edu |
22 22 |
Gunnery |
10 |
int |
43 |
|||
Electronics |
1 |
dex edu |
8 16 |
Vaccsuit |
1 |
dex |
8 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Equestrian |
dex soc |
5 13 |
Ground Craft |
dex edu |
5 13 |
|||||
Gravcraft |
1 |
dex |
8 |
Watercraft |
dex end |
5 9 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Administration |
3 |
edu soc |
22 22 |
Gambling | 3 |
int soc |
22 22 |
|||
Bribery |
int soc |
13 13 |
Golf | 3 | dex soc |
14 23 |
||||
Carousing |
8 |
soc |
37 |
Intimidation |
str end |
8 9 |
||||
Diplomacy |
4 |
soc |
25 |
II |
Streetwise |
1 |
end int |
12 16 |
||
Fast Talk | int edu |
13 13 |
|
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Acting |
int soc |
13 13 |
Philosophy |
int edu |
13 13 |
|||||
Art |
int soc |
13 13 |
Psychology |
2 | int edu |
19 19 |
||||
Craftsman (distiller) |
2 |
dex edu |
11 19 |
Research |
1 |
edu |
16 |
|||
Dance |
dex soc |
5 13 |
Robotics |
1 |
int edu |
13 13 |
||||
Instruction |
int edu |
13 13 |
Writing |
int edu |
13 13 |
|||||
Music |
dex int |
5 13 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Athletics |
str dex end |
8 5 9 |
Intrusion |
dex int |
5 13 |
|||||
Broker |
int edu |
13 13 |
Investigation |
int |
13 |
|||||
Disguise |
int |
13 |
Navigation |
int edu |
13 13 |
|||||
First Aid |
int edu |
13 13 |
Perception |
1 | int edu |
16 16 |
||||
Forgery |
dex int |
5 13 |
Trader |
4 | int soc |
25 25 |
||||
Interrogation |
end int |
9 13 |
Law |
2 |
edu |
19 |
Skill |
str |
dex |
end |
int |
edu |
soc |
---|---|---|---|---|---|---|
1 |
9 |
6 |
10 |
14 |
14 |
14 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Camouflage |
int |
13 |
Stealth |
dex |
5 |
|||||
Combat Engineering |
1 |
? |
? |
Survival |
end |
9 |
||||
Leadership |
4 |
end soc |
21 25 |
Tactics |
11 |
int edu |
46 46 |
|||
Recon |
3 | end int |
18 22 |
Skill |
Lvl |
Attr |
TN |
AT |
: |
Skill |
Lvl |
Attr |
TN |
AT |
---|---|---|---|---|---|---|---|---|---|---|
Battle Dress |
4 | dex |
17 |
Melee Combat |
str dex |
8 5 |
||||
Bow Combat |
dex |
5 |
Pistol |
dex |
5 |
|||||
Brawling |
str dex |
8 5 |
Rifle |
dex |
5 |
|||||
Environment Combat |
dex int |
5 13 |
I |
Short Blade |
dex |
5 |
||||
Heavy Weapons |
str dex |
8 5 |
Shotgun |
dex |
5 |
|||||
Laser Weapons |
1 |
dex |
8 |
SMG |
dex |
5 |
||||
Long Blade |
1 |
str dex |
11 8 |
Throwing |
str dex |
8 5 |
||||
Zack Fighting |
3 | str dex end |
17 14 18 |
Psi
Strength |
Psionics
Test |
Training |
|||
---|---|---|---|---|---|
Date |
Location |
Start |
End |
Location(s) |
|
Discipline |
Lvl |
TN |
AT |
: |
Discipline |
Lvl |
TN |
AT |
---|---|---|---|---|---|---|---|---|
Weapon / Armor |
TL |
Mass |
Range |
Shots |
Damage |
---|---|---|---|---|---|
Battledress |
15 |
Cash on person |
Cash balance |
Monthly Upkeep |
Monthly Income |
TAS member since |
---|---|---|---|---|
10 kCr |
1121 |
no. |
Position |
Base
salary |
Skill |
Multiplier |
adjust |
Actual
salary |
|
---|---|---|---|---|---|---|---|
skill |
no. |
||||||
1 |
Gunner |
5 |
+40% |
1 |
|||
2 |
1/2 |
||||||
3 |
1/3 |
||||||
4 |
1/4 |
||||||
Total: |
Other
Possessions |
---|
Extensive estates on Nakege
/ Jewell (Spinward Marches 1305; D591314-2) |
Career |
Branch |
Terms |
Final Rank or Position |
Reason for Leaving |
Pension |
Discharge Date |
Discharge World |
---|---|---|---|---|---|---|---|
Imperial Marines |
Infantry |
5 |
Brigadier General |
Retired |
10,000 |
001-1121 |
Rhylanor
/ Rhylanor |
Awards
and Decorations |
Special
Assignments |
||||
---|---|---|---|---|---|
MCG |
MCUF |
10 Combat Ribbons |
Attache |
Command College
(2) |
Staff College |
7 Command Clusters |
Purple Heart * |
Years |
Age |
Dates |
Activity |
Notes |
---|---|---|---|---|
The Ducal
Household of Adabicci |
---|
Local
Information on Nakege |
Public Nakege
system data |
How Kalida Arrived
at Caloran |
Common |
||
---|---|---|
Background |
Education |
Where |
Admission |
Years |
Graduate |
Skills |
---|---|---|---|---|---|
College (with OTC) (rejected by NOTC) |
Accept |
4 (1097 - 1100) |
BS [Major] |
EDU+4 |
Age |
Year |
Arm, Branch Office |
Assign. |
Command, Staff, Position |
End Rank |
Decoration |
Skills |
Notes |
---|---|---|---|---|---|---|---|---|
22 |
1101 |
Infantry |
Initial Training |
O1 |
Laser Weapons, Gravcraft |
|||
23 |
1102 |
Training |
O2 |
SOC+1 |
||||
24 |
1103 |
Training |
Electronics |
|||||
25 |
1104 |
Police Action |
MCUF, Combat Ribbon |
Tactics |
Age |
Year |
Arm, Branch Office |
Assign. |
Command, Staff, Position |
End Rank |
Decoration |
Skills |
Notes |
---|---|---|---|---|---|---|---|---|
26 |
1105 |
Infantry |
Attache |
O3 |
SOC+1 |
|||
27 |
1106 |
Police Action |
Command |
Combat Ribbon |
(2) |
|||
28 |
1107 |
Garrison |
(3) |
|||||
29 |
1108 |
Ship's Troops |
O4 |
Combat Ribbon |
Gunnery |
(4) |
Age |
Year |
Arm, Branch Office |
Assign. |
Command, Staff, Position |
End Rank |
Decoration |
Skills |
Notes |
---|---|---|---|---|---|---|---|---|
30 |
1109 |
Infantry |
Ship's Troops |
Purple Heart, Combat Ribbon |
Gunnery |
(1) |
||
31 |
1110 |
Command College |
Tactics, Leader, Recon |
(2) |
||||
32 |
1111 |
Command College |
Tactics, Recon |
|||||
33 |
1112 |
Training |
O5 |
Age |
Year |
Arm, Branch Office |
Assign. |
Command, Staff, Position |
End Rank |
Decoration |
Skills |
Notes |
---|---|---|---|---|---|---|---|---|
34 |
1113 |
Infantry |
Ship's Troops |
Command |
Combat Ribbon |
Gunnery |
||
35 |
1114 |
Training |
O6 |
Computer |
||||
36 |
1115 |
Police Action |
Command |
Combat Ribbon |
||||
37 |
1116 |
Ship's Troops |
Command |
Combat Ribbon |
Vaccsuit |
Age |
Year |
Arm, Branch Office |
Assign. |
Command, Staff, Position |
End Rank |
Decoration |
Skills |
Notes |
---|---|---|---|---|---|---|---|---|
38 |
1117 |
Infantry |
Police Action |
Command |
O7 |
MCG, Combat Ribbon |
||
39 |
1118 |
Ship's Troops |
Command |
Purple Heart, Combat Ribbon |
Gunnery |
|||
40 |
1119 |
Staff College |
Admin, Combat Engineering, Computer, Robotics |
|||||
41 |
1120 |
Ship's Troops |
Command |
Combat Ribbon |
Battle Dress |
(4) |
Reason for Leaving |
Retired |
---|---|
Benefits |
INT+6 |
SOC+6 |
|
TAS |
|
Battledress |
After the Arden Crisis, Kalida was able to spend
some time (with her task force) on Adabicci, where she again
hooked up with her old friend Sir Geoffrey. On hearing she was
going to retire at the end of the year, he gave her some advice and
contacts on Rhylanor to help her get a start in civilian
life. In the meantime, she became a necessary invitee to all the
best social occasions on Adabicci, hobnobbing with nobility as
if born to it.
Almost as soon as she stepped out of the Marine base
on Rhylanor, a civilian after twenty years of the Marines, she
was in demand at all the good parties. Her stories of shipboard
and
marine life, and her sense of style, quickly lead to a call behind the
scenes for a title.
She was probably the last to know such a title
was coming. Sir Geoffrey had been at work on her behalf for some
time. At a genuine surprise party, she was officially awarded the
title of Marchioness of Nakege by the Duke of Adabicci himself, a mere
ten days after leaving the service.
The title unfortunately carried no immediate
financial rewards. Her hectic social life of the past three
months had dried up her slim account, and her first year's retirement
pay was already spent on the luxuries required for her new social
circles.
Suddenly it was all rather much. Flaring
into the light after twenty years of service life was overwhelming, and
she needed a break. She decided to work her passage somewhere
quieter for a while, and perhaps visit Adabicci and thank the
Duke and Geoff -- if she could do so without creating a social stir.
So she signed up on the Lonely Teardrop, a
type A2 Far Trader leaving the very next day on a voyage to Querion
subsector. It's in the right general direction for Adabicci,
and certainly
away from the cramping social engagements on Rhylanor.
It'll
be interesting to see how the other half lives for a while...
Kalida has extensive estates on Nakege in the Jewell subsector of the Spinward Marches. She knows nothing about them, having never been there. The government of the world is by a company or corporation -- she does not know which one that might be. The world population of 5000 people all work for the company. Very little information is available about the world -- while it's in a significant strategic area, like her nearby homeworld of Jewell, it's insignificant otherwise. It's an Amber Zone, but no reason for that classification is given.
No doubt her military status was a significant factor in being awarded a large interest there -- she could be expected to contribute to its defense in times of war with the Zhodani (which, it must be admitted, looks very unlikely now). In the current diplomatic situation, she would expect months to years of warning before things deteriorated to requiring her presence.
All she knows is that her estates are very large, covering a significant portion of the planet. The estates come complete with a mansion and staff -- but it's only been under construction since the beginning of the year. Still, there is supposed to be *something* there should she decide to visit, even if it's only a collection of quonset huts.
She's the only noble landholder on Nakege; she is Marchioness of Nakege, a hereditary landed title. Since the world -- other than her estates -- is company owned, and not by a major megacorporation, there is in theory a possibility to purchase enough of the company to own the whole system.
Kalida hadn't really thought about what she'd do after retiring. Her orginal "plan" was to relax for a while until she found something that interested her. The entire social whirl, in the absence of any other plans, was fun, but she didn't feel completely comfortable with it all. She has no idea what to do with her estates, and she needed to get away from the hectic lifestyle she accidentally (from her viewpoint) landed in.
So she found herself on Lonely Teardrop, which quickly turned out to be not the right place for her, as discussed elsewhere. She's not a real PITA when it comes to questionable activities, but she has her limits. Her problem with Lonely Teardrop is that she didn't know what they doing. If they were just into innocuous smuggling, it likely wouldn't worry her. She would have left the ship, but not done anything else. But if they were involved in something she'd see as dangerous to the Imperium, she most definitely would have dome something about it as quickly as she could have. Obviously, there are shades between that she'd judge according to her view of their severity.
Basically, she isn't and never has been a martinet. She's always done what it takes to get her job done. She's definitely a "don't sweat the small stuff" person.
When she met the crew from Nightshade, her initial intentions were to simply work her way elsewhere and see where she'd end up, perhaps hopping ships until she got to Adabicci. But the crew and the ship interest her; they're somewhat out of the ordinary ;^).
And Vonish's mention of Sir Geoffrey and Marquis Marc cemented her wish to get on this ship in particular rather than any convenient ship. (I don't remember if you said she'd met the Marquis before or just knew of him from Geoff -- please remind me.) She now very much wants to know what exactly they are doing, and feels more comfortable that they're at least mostly above-board, or at least not so with good reasons. (Follow that?) She also figures that at some point she'll stand a good chance of running into the Marquis or Sir Geoffrey if she stays with this ship.
She also does not intend to let on that she knows Sir Geoffrey (or the Marquis, if she does), nor that she is noble herself. If she gets into a tight situation where that identity or her connections would make a difference, she'll use them. But not until then. And she'll keep her ears open for further mention of them or anyone else she might know.
Questions:
Since the Arden Crisis is classified, I assume a false account of that time was assigned to everyone involved and entered into the open portions of their career records. What's Kalida's "cover story" for that period?
(Staff college, as she told the Nightshade's crew)
What does she know about the Marquis?
Also, see questions and comments interspersed below:
> -----Original Message-----
> Kalida has extensive estates on Nakege in the Jewell subsector of
the
> Spinward Marches. She knows nothing about them, having
never been
> there. The government of the world is by a company or
corporation --
> she does not know which one that might be. The world
population of 5000
> people all work for the company.
Like the company mining towns in the 1800's? (and perhaps into the
early 1900's, I
can't recall)
"...another day older and deeper in debt..."
> Very little information is available
> about the world -- while it's in a significant strategic area,
like her
> nearby homeworld of Jewell, it's insignificant otherwise.
It's an Amber
> Zone, but no reason for that classification is given.
What does "Amber Zone" mean?
> No doubt her military status was a significant factor in being
awarded a
> large interest there -- she could be expected to contribute to its
> defense in times of war with the Zhodani (which, it must be
admitted,
> looks very unlikely now). In the current diplomatic
situation, she
> would expect months to years of warning before things deteriorated
to
> requiring her presence.
So she can safely put aside the whole issue until she feels like dealing with it.
> All she knows is that her estates are very large, covering a
significant
> portion of the planet. The estates come complete with a
mansion and
> staff -- but it's only been under construction since the beginning
of
> the year. Still, there is supposed to be *something* there
should she
> decide to visit, even if it's only a collection of quonset huts.
<giggle> So what kind of staff do you get with quonset huts?
> She's the only noble landholder on Nakege; technically that
makes her
> Marchioness of Nakege, a hereditary title. Since the world
-- other
> than her estates -- is company owned, and not by a major
> megacorporation, there is in theory a possibility to purchase
enough of
> the company to own the whole system...
Now there's a frightening thought... something she's realized but
has
no intentions of
following through on. For now, at least. Who knows what she might
want to do when she
finally finds out what the arrangements at this place really are...