So, on to current plans. They are off to Digitis
to check out another rumor for the Marquis' research, via Pimane
to see if they can find out anything there.
The Marquis asks Mich if he can come up with anything
to determine if it was really an antimatter bomb on Pimane,
or something else.
Mich says that without the Navy's sensor records
from the explosion, there's nothing to tell. Of course the records
might be falsified, like they lied about the freighter and the city blowing
up -- it wasn't solar flares. There is a possibility that they just
took the Anastasia and have it, and bombed Pimane
for the heck of it.
"Precisely why I want to go there and see if we
can prove to ourselves if it was or was not an antimatter explosion," says
the Marquis.
"So who's this Robin Sherwood person?" asks Misha.
"The pirate!" says Marquis Marc. "Really neat
stuff. I think that's fiction too."
"We know who Robin Sherwood was," says Mich.
"She was Helen."
"I thought you said Helen was dead? So there's
another dead person who isn't dead."
Edward "Shark" Teeth looks at Sagan. Neither
say a word.
Misha says, "Is that the only connection, the name?
So Helen died, she was the doctor's girlfriend, and he certainly would
have brought her back to life, right? Did he? Are you sure?"
Baron Bridgehead seems to be having an apoplectic
fit. "Don't you think I would have if I could?" he stutters. "You
stupid barbarian!"
Marquis Marc turns to Robert Morris and tells him to look for information. He wants to know about Robin Sherwood -- a low priority item because there isn't anything to be found. He also wants serial numbers checked from the ships boat that Brandon was on, and to correlate them with anything available on the Rattlesnake. The third thing is Jack...
Meanwhile, Robert Morris hacks into the Scout Service
computer here, where there's likely to be more information than anywhere
they're likely to be for a while. The ships boat serial numbers and
records all check out. About the Rattlesnake, he finds the
name of its owner, where it was released to detached duty, and its service
record. The 150 year old ship had a long service life, but did nothing
remarkable. Everything checks out.
As for the check on Jack, Robert doesn't even know
where to start. No last name, no service record, nothing to go on
at all.
Here they catch up with some Travellers News Service items. The entries for 333 and 335 indicate increasing local trouble at Ianic -- it sounds like it's well worth avoiding that system.
It's decided that they need to refuel first, so they start out by heading towards the nearest gas giant, the one in orbit P3. Helia plots them a perfect course and flies the ship towards the planet.
Six hours out, they are hailed. Robert Morris,
comm officer, puts it on. It's an Imperial Navy ship, telling them
to proceed to the relocation facility in far orbit.
The Marquis jumps in, and tries to talk them into
allowing a gas giant refueling, but the Navy will not yield. Gas
giant refueling is off limits until the Amber Zone has been raised.
There is a brief discussion, and they decide to
get to the refueling point as quickly as possible. Mich cranks the
drives up to 4g, and Helia takes full advantage of it. It will still
take four days to get to the temporary starport.
On the way out, they turn the sensors on the mainworld,
and try to get as much information as they can. Of course, from this
distance there won't be much they can tell. Now a site visit would
let them measure the residual radiation and the size of the crater, and
see if they suggest antimatter or nuclear effects.
The Marquis suggests they could achieve this by
doing an insystem jump to the planet -- if they could disable the transponder
somehow without triggering its safeguards. Right now there's enough
fuel on board the Third Eye to make an insystem jump -- but if they
refuel first, they'll be able to do an insystem jump to visit the mainworld,
and then jump immediately out of system. First, though, they'll visit
the relocation facility and ask permission -- it does fit in with the Marquis'
research, after all.
So the ship heads off to the official starport...
while Robert Morris monitors transmissions in the system. The Imperial
Navy has posted guards at all the gas giants, but there are no ships apparently
within the orbit of the innermost gas giant. There's constant traffic
relieving the guard ships, while there are also patrols throughout the
system. The Imperial Navy is monitoring the progress of the Third
Eye constantly.
If they were to do their insystem jump to come out
between Pimane
and the sun, then the solar emissions would probably hide their ship fairly
effectively, particularly if they kept emissions to a minimum by running
on as low a power as possible, and so on.
Mich mentions that on the Anastasia, they
could have run the ship for a while on the fuel cells they installed to
run the EM Mask -- the fuel cells took up a couple of staterooms, while
the EM Mask itself was fitted in an area of the cargo hold.
There is nothing really to do now until they reach the relocation facility. Mich and Helia talk about jumpspace and so on, while others continue their training.
"Vonish, Misha, Edward," says the Marquis, "Would
you guys like a little bit of R&R time? And while you're over
there see what the locals have found out or noticed? Does that seem
reasonable, gentlemen?"
It does indeed. Sagan indicates that sie would
like to go too, for his studies of course.
Robert taps into the starport computers. Normal traffic only seems to be here -- the regular free trader route seems undisturbed by the relocation. Of course there is Naval resupply traffic too, but that isn't exactly heavy.
Helia delights in making a scary approach -- she swoops in much faster than her ship is supposed to be able to stop, and slams it into the docking position with precision and flair.
The Oz is clearly an Imperial Navy ship, from
the hull markings. It seems to be mostly unarmed. The Marquis
suggests that he and the Grand Am could go over and talk to the officers,
or the psychological staff.
The Grand Am soon finds that he can't get access
to the medical facilities here. The 2nd Lieutenant that he gets through
to suggests that this is merely a routine matter, and he might prefer visiting
the officers' club instead.
They make arrangements to refuel the ship. It's a routine matter, just pipe across a fuel hose. Despite its classification as an E starport, only refined fuel is available here.
Misha, Vonish, Helia, Mich, Shark, and Sagan go ashore. Misha is assigned as Mich's bodyguard. Robert will remain on board, as will the Marquis and the Grand Admiral. They'll go off and visit the bars -- and there's also a rudimentary Travellers Aid Society facility here. All will be equipped with the locator commdots.
Misha talks the the Marquis before they leave.
He wants to know why all these people are here. Even if he bought
the solar flare story, wouldn't they just have moved these people on to
another system? So they're rebuilding the city, and all these people
are waiting for it to be rebuilt? It does sound suspicious.
Misha's plan is to wander around the bars and pay
money for stories -- eventually the word will get around and he'll pay
some real money for real stories. Marc gives him a flexible budget
-- don't spend thousands, and expect to justify his expenses on his return.
The shore leave party walk into the "starport".
Shark is dressed in Imperial Commando garb, with no insignia but stitch
marks where they would have been.
The group is immediately addressed by a starport
official, who tells them that no weapons are permitted here.
Misha looks around, and notices immediately that
there are plain clothes people keeping watch all the time, everywhere.
They are trying very hard to look like they fit in, and to all but the
most observant they do fit in very well indeed. The impression that's
trying to be giving is a relaxed, civilian, non-monitored situation --
while the reality is quite the opposite. There's even the occasional
person watching the watchers.
The Oz has two entertainment areas, each of
which contains a bar. They are both quite similar, and on the seedy
end of the scale. The customers seem to include no uniformed personnel,
and no-one off-duty either. The appearance is of a fully civilian
facility.
Shark heads off to the bar at one end of the ship,
while the others go to the other one.
Shark sits back and watches to see how many groups seem to be in operation. Unfortunately, as far as he can tell, there are no watchers at all in this bar. After a few hours here, he'll try again in the other bar...
Vonish recognizes some of the people here -- regular
barflies from the former city of Hope's End. He introduces Tom, Dick,
and Harry to the rest of the shore party.
Misha checks the watchers. They seem to be
watching everyone, rather than singling anyone out.
The group settles down to a drink and light conversation.
Vonish makes himself very popular by buying a round.
Vonish asks, "So, how's life been treating you?"
"Well, you get paid to hang out in a bar, you know."
says Tom. "That sort of takes the fun out of it in some ways.
They say they're building us a new city, but... I'm sure they think
they're building us a new city, but I'm sure it'll end up worse than the
old one. It's a bit of a mess, isn't it? I mean, just hauling
us all off, and that's it."
"Yes," says Vonish, "We've heard some scattered
details, but nothing really informative. When you heard that the
flares started and everything, and they had to get everyone off ASAP, that
must have been pretty chaotic."
"Well, not that much. They just came down
and said we had 24 hours to pack. The ones outside the city -- the
few that were -- they rounded up. There may be one or two still there,
of course. They rounded up all the asteroid miners and so on.
They've got all the ships sealed up in a dead parking zone somewhere, and
they'll give them all back once this is over."
"That seems a bit harsh, especially since the flare
danger is over."
"Well, there's nowhere to go, right?"
"They could still carry on operations. If
they were mining asteroids, they could still continue to do that, and just
export their cargo here.
"Never thought of that."
"Typical bureaucratic thinking of the highest level."
"Well, they didn't really tell us much about it.
It's OK. We just hang out around here and do everything we always
used to do. And the miners, they didn't come into town that often,
why would we care when they get back to work?"
Misha asks, "What are they paying you?"
"100Cr a week, plus room and board. It's not
a whole lot, but we get room and board, and don't have to do anything.
We get to spend it all here."
"What about the less than above board lot?" asks
Vonish. "Did they round them all up and lock them away somewhere,
are they still in operation, or are they just laying low here and taking
the money?"
"Let's just say there's nothing you can't buy around
here, if you know someone. Just the same as back in the city.
The impies just leave us alone."
"I'd have expected a bit more attention. After
all, they've invited all those civilians on board their precious navy ships."
"Not that we ever get to see them. They're
all in another section and we're off in this one."
"Given all the 'services' that are available in
this section, I'm surprised they manage to keep their guys out of it."
"I figure they're not allowed to come in.
Either that or they're afraid they'll get hurt."
Mich asks, "So what section do they keep to?"
"The rest of the ship, wherever that is. There's
no windows in this section, so I don't know where that is. Maybe
they think we're below them."
Mich knows roughly the layout of this ship. It's cylindrical, with a command section forward, engineering section aft, connected by a spine. Below the spine is this section, essentially a cargo area. It's very similar to the Third Eye, where the people in the module could be set up to have no contact with the main ship.
Tom continues, "I suppose the big difference really
is there's no guns allowed."
"Yeah, I'd noticed that," says Vonish, "I couldn't
even bring my old peacekeeper."
"Well, whatever. It works. Supposedly
we'll get them all back when this is over. But like I said, you can
buy anything here if you know where to get it."
"So how about this explosion that wiped out Hope's
End?"
"One of those solar flare things."
"Did they have any live footage for you guys to
see, or something?"
"They were all hiding out here with all of us, I
guess. They flares weren't supposed to get out this far. We
get news here, but there's no live feed from the planet."
"This has got to be one of the dullest spots!
I thought Pimane
was dull, but this has got to be the dullest."
Helia says, "Did you guys hear what's happening
on Ianic?"
"Yeah, we get the news here."
Vonish continues, "So who else is still here?
Some of them must have left for less boring pastures."
"No. As far as I can tell, we're pretty much
all still here. The cost to leave the place hasn't dropped any.
Still the same old ships coming through."
"You can work out a deal with a captain once in
a while."
"Yeah, but it's much the same as it ever was.
Certainly nobody's making any effort to make it easy for us to leave this
place. I think they just want to make sure that there's somebody
to move into this city when they build it. They've sealed up everyone's
personal stuff in storage, and if we withdraw it before we've moved in,
we have to pay a fee to get it out. Anyway, why leave?"
"It is pretty cushy. It's just the boredom
factor that would get to me."
Responding to Tom's hints, Helia buys the next round.
Vonish continues, "So the usual people I presume
are the ones who...? Figures."
"Business as normal."
"I'm glad it's someone else's problem. Which
reminds me, what joker got stuck with my job?"
"Well we didn't actually hire anybody, and now the
Navy's handling it. I guess we'll just have to bring some other new
recruit in. If you know anyone, head 'em out here."
"I'll keep my eye out. Of course not too many
people want to come to the back end of the universe."
"Yeah, I'd say we're about an inch downstream of
the asshole of the Imperium here."
Mich asks, "So where do you get the drinks they serve
here? Just the regular old stuff that comes in? Anybody got
some home brew?"
Tom replies, "I wouldn't, of course, but... same
people."
Vonish turns to Mich. "If you've got a hankering,
we could probably arrange for something," he says.
"Yeah, I've got a hankering," says Mich. "I've
been drinking this expensive stuff for too long."
Tom says, "If you're looking for a party, you could
find it..."
Helia asks, "Do they have any fine wine around here?
Mediocre?"
Tom shakes his head.
Misha breaks in, "That was a good idea. Let's
find a party."
Vonish has a pretty good idea of someone to look
up, and where he might be found. The original party animal, "Mr.
Toga," is always a good bet for a good time.
Back on the ship, Marquis Marc asks Robert how much
ship and construction activity there is around Pimane.
"You know, the people that are rebuilding the city?"
"None."
"That's what I thought. I think there's going
to be an accident here. A very tragic accident."
Robert Morris, at Marc's request, finds out that
there are ships on standby here as well as those on active patrol.
He then starts poking around the computers for the orders of the Imperial
Navy ships. He does, of course, hop the attempt through the two other
civilian ships here. The general standing orders are that no ships
are to enter within the orbit of the innermost gas giant; any ships in
there are to be detained, all personnel detained for questioning, ship
temporarily confiscated and searched, everything to be brought back and
handled by Imperial Navy Intelligence; any ship outside orbit three is
to be directed to the station -- if there is refusal to obey, then use
all necessary force to arrest or prevent ships moving further in.
The vast majority of the ships here have not been any closer to the mainworld
than the innermost gas giant. The Oz herself was pulled out
of reserves and quickly converted to non-incarceration mode -- it is a
prison ship, and can in fact jettison the prison section. It seems
that the Oz is on low alert, while the ships on patrol are on active
police action duty.
Each gas giant has ten SDB's
on rotating crew duty; there are 37 Gazelle class close escorts on patrol,
intercepting traffic that comes in; six destroyers are on duty ready to
respond if required; six courier ships, two of which are jump-6 fast couriers.
There are various supply ships around, and seven Naval space stations surrounding
the Oz, handling general personnel and resupply and repair duties.
It's quite a complement of Naval vessels, but there are no capital ships
or cruisers, nothing that can stand in the line of battle. The operation
is pretty much capable of shutting down all ship traffic in the system,
providing of course a whole bunch don't come in at once.
On being told this, Marquis Marc realizes that there
is little point in asking for permission to visit the mainworld -- based
on these orders, he already knows what the answer would be.
In charge of this operation is Admiral David Timson.
Misha ponders the fate of the city of Hope's End.
Since they saw a crater on their way by, the city was indeed blown up.
He feels that either the Imperium did it (of course they claim not to,
and claim it was done by a weapon they don't have), or whoever did it told
the Imperium first, because the Imperium moved everyone out. So either
the
Imperium had foreknowledge, or at least the Navy did. It's certainly
something to think about...